Monday, March 29, 2010

BMX News!

Hi,

Ok, there's been a lot of conjecture about 'the future of Blitz' at blitzbasic.com lately, so it's probably a good idea to let everyone know that the fine minds at BRL are currently working on a solution to the 'BlitzMax on LOTS of platforms' problem - and yes, 'lots of platforms' includes the iPhone.

Given that game development these days involves developing for a wide range of platforms, I feel this is the logical next step for Blitz as a game development language, and I'm confident the end result will be pretty cool!

I don't want to give too much away about how this will work (or, of course, when it will work!) because, to be honest, I don't know 100% myself yet - more news 'when it feels right'!

Bye,
Mark

16 comments:

  1. Hurrah, the cat is out of the bag!

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  2. Thank you Mark for clearing this up!

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  3. Sounds fantastic! :D

    Is android on the list of possibles too?

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  4. nice one. :D
    keep on coding mark!

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  5. so which platforms are going to be available?

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  6. if there was a blitzmax to javascript converter you could make games for iphone and android with http://phonegap.com/
    you could also make browser based games with the canvas element.
    Javascript also works on mobile phones.

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  7. @Chunkations: JavaScript is also inefficient and rather limited (compared to Max).

    I would much rather see a native(-ish) implementation for any new platform, instead of converting code to another language, as that is just asking for trouble.

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  8. Please don't forget to make it a 64-Bit compiler, Mark.

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  9. "I'm sure whatever Mark decides on will eventually kick ass."
    certainly.

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  10. "In short: compiling for Android would not work and it probably never will work."

    Funny how unity compiles to android then.

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  11. @The Bloke: I'm fairly certain Unity is just an engine, upon which scripts and pre-compiled data (not necessarily code) run.

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  12. I hope Android is included in"LOTS of"
    because
    LOTS OF powered NvĂ­da tegra 2 "Android" based tablets were presented at the CES!
    good luck!

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